Warlock Demonology 7/31/13

Affliction 7 · Demonology 31 · Destruction 13 · 51 points · 19 talents

A public Warlock build saved with this calculator. It spends 51 points, 7/31/13 across Affliction, Demonology, Destruction, and takes 19 talents — 6 of them new in Forever and 11 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Affliction — 7 points

  • Suppression 2/5

    Improves your chance to hit by 2% and reduces all threat you generate by 8%.

  • Improved Corruption 5/5

    Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.

Demonology — 31 points

  • Demonic Embrace 5/5

    Increases your total Stamina by 15%.

  • Demonic Aegis 2/2 5 pts

    Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.

  • Improved Voidwalker 3/3 5 pts

    Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.

  • Fel Vitality 3/3 5 pts

    Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.

  • Demonic Energies 2/2 5 pts

    You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.

  • Demonic Sacrifice 1/1 10 pts

    When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.

  • Master Summoner 2/2 10 pts

    Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.

  • Decimation 2/2 15 pts

    Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.

  • Fel Domination 1/1 15 pts

    Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

  • Soul Link 1/1 20 pts

    When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.

  • Demonic Knowledge 3/3 20 pts

    Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.

  • Master Demonologist 5/5 25 pts

    Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.

  • Demonic Pact 1/1 30 pts

    Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.

Destruction — 13 points

  • Destructive Reach 2/2

    Increases the range of your damaging spells by 20%.

  • Bane 5/5

    Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.

  • Molten Skin 5/5 5 pts

    Reduces all damage taken by 10%.

  • Shadowburn 1/1 10 pts

    Instantly blasts the target for 65 to 74 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.

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