Warlock Demonology 17/21/9

Affliction 17 · Demonology 21 · Destruction 9 · 47 points · 20 talents

5 up · 2 down · 89 views

A public Warlock build saved with this calculator. It spends 47 points, 17/21/9 across Affliction, Demonology, Destruction, and takes 20 talents — 6 of them new in Forever and 12 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

Open this build in the Warlock calculator →

Affliction — 17 points

  • Improved Corruption 2/5

    Reduces the casting time of your Corruption spell by 0.8 sec and increases the damage it deals by 4%.

  • Malediction 5/5 5 pts

    Increases all periodic damage done by your Warlock spells by 5%.

  • Improved Bane of Agony 2/2 10 pts

    Increases the damage done by your Bane of Agony by 10%.

  • Amplify Curse 1/1 10 pts

    Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.

  • Pandemic 1/3 10 pts

    Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.

  • Malevolence 3/5 15 pts

    Increases the critical effect chance of your Shadow spells by 3%.

  • Curse of Exhaustion 1/1 15 pts

    Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.

  • Siphon Life 1/1 20 pts

    Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.

  • Soul Siphon 1/3 20 pts

    Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.

Demonology — 21 points

  • Demonic Embrace 5/5

    Increases your total Stamina by 15%.

  • Unholy Power 5/5

    Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.

  • Fel Vitality 3/3 5 pts

    Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.

  • Demonic Energies 2/2 5 pts

    You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.

  • Demonic Sacrifice 1/1 10 pts

    When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.

  • Master Summoner 2/2 10 pts

    Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.

  • Fel Domination 1/1 15 pts

    Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

  • Demonic Brand 1/3 15 pts

    Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal $<minDam> to $<maxDam> Fire or Shadow damage based on the pet.

  • Soul Link 1/1 20 pts

    When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.

Destruction — 9 points

  • Bane 5/5

    Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.

  • Molten Skin 4/5 5 pts

    Reduces all damage taken by 8%.

Other Warlock builds people saved